What it is: A device that filters adult and harmful websites for all devices on your home wi-fi network. Useful for households with kids.
It’s actually pretty small.
Setup: It was as easy as plugging the Circle into wall power and into my network router, then installing the Circle’s iOS app on my phone and going through a few straightforward prompts.
What it does: If your kids try to access the Internet outside of a range of hours you set, or attempt to visit a site that falls outside a set of “safe” site categories that you designate, they’ll get a “You’ve been filtered!” site on their device instead of the site they were trying to visit. (They might instead get a general “connection error” message if they were using an app, such as Netflix, instead of a web browser.) You can also manually “pause” the Internet for your kids at any time!
For older kids and parents: You can designate each device in your house as belonging to a particular person, and then designate each person as belonging to a particular age group, e.g. “Young kids,” “teens,” or “adults.” Each group can be assigned their own time restrictions and permitted site categories. You can also tell Circle to just ignore particular devices (such as printers).
Management: All settings are configured through the Circle’s smartphone app. I’ve found it to be easy-to-use.
Disclaimer: Not my family!
Key benefit: Circle works on all devices that use your home wi-fi to connect to the Internet. It’s therefore better than, say, Internet-filtering software that runs on your computer, but necessarily leaves your other devices – game consoles, tablets, phones, smart TVs, and anything else – unfiltered.
Corresponding key drawback: Circle works only on devices that use your home wi-fi to connect to the Internet. So if your kids have phones with active service plans, they can bypass Circle just by turning off their wi-fi. They could also bring their device to a friend’s house, or connect to a neighbor’s open wi-fi network, if there is one.
Recommended? Recommended! Easy-to-use, effective, and having no ongoing subscription fee, Circle has proven to be a great solution over the six months or so that I’ve been using it at home.
Shop: Circle with Disney @ Amazon.com
1. The Legend of Zelda: Breath of the Wild (Switch) - Bravely and brilliantly replaced the longstanding Zelda trope of "do a few large dungeons, get the Master Sword, do several more large dungeons" with a huge world that's really worth exploring. Exploring the wilderness and happening upon concealed shrines managed to re-evoke the feeling of discovery that I remember from playing the original NES Zelda as a kid!
2. Super Mario Odyssey (Switch) - Full of great surprises, beautiful art, fair challenges, and so many things to do. An even better iteration on the gameplay, level design, and themes of past Mario 3D titles (Mario 64, Galaxy, 3D Land) than I might have thought possible.
3. SteamWorld Dig 2 (PC) - Rolled into this directly after finishing SteamWorld Dig 1 for the first time, which turned out to be an excellent way to approach it, with the NPC Dorothy from the first game turning PC and searching for Rusty, the first game's hero gone missing. Solid digging gameplay with lots of fun character upgrades, both major and minor.
4. Blaster Master (2017) (Switch) - Blaster Master for the NES was one of my personal nostalgic favorites. A great update while still retaining the best parts of the original. Played through it twice, getting the fun surprise at the end of the second playthrough for 100%-ing the game up through the boss.
5. Mario + Rabbids Kingdom Battle (Switch) - Great tactical strategy game, minimizing the impact of luck on the gameplay, and building on the foundation laid by X-Com by introducing lots of neat new gameplay mechanics.
6. PPKP (iOS) - A simple yet interesting 1-on-1 brawler-type fighting game perfectly tailored to being played on a mobile phone. Manages to make a deep and rewarding combat and upgrade system out of only two in-game "buttons". App Store link.
7. Mario Kart 8 Deluxe (Switch) - My favorite racing game in a long time. I actually enjoy watching others play this almost as much as I enjoy playing myself; while just observing, I notice all of the beautiful graphics happening in the environment around the race track, whereas when I'm actually playing I tend to tunnel vision in on the race itself.
8. Metroid: Samus Returns (3DS) - A very cool stride forward in 2D Metroid games with the counter-attack and 360-degree free aiming systems, even though I think I may still prefer the elegant simplicity of the original Super Metriod (SNES) gameplay. Interesting to compare and contrast this Metroid 2 (Game Boy) remake with last year's indie take on the same, AM2R.
9. Cosmic Star Heroine (PC) - A 16-bit-style turn-based RPG in a sci-fi setting with an interesting new battle system. Steam link.
10. Fire Emblem Heroes (iOS) - A nicely simplified pocket implementation of the standard Fire Emblem gameplay. I enjoyed it when it came out, although I did lose interest fairly soon after reaching the level cap of 40, despite the new content and events periodically being released.
Honorable Mentions: Puyo Puyo Tetris (Switch); Hollow Knight (PC); Snipperclips (Switch).
Previously: 2016 (GOTY: Stardew Valley). 2015 (GOTY: Super Mario Maker).